Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

LF Testers/Critics/Creative People for Sword Art Online Tabletop {Developing}

Don't know if this is the right section or not, or if I should really even be posting this. I don't use the Community Forums often, can you tell? Regardless- here goes. What is this? Currently, I'm developing a tabletop version of Sword Art Online (SAO). As of today we've put a bit of polish on/made: Character Creation (how many skills a player gets is still in decision) How Rolls are made, combat/noncombat The combat system A modest amount of Sword Skills (Abilities) A basic concept of the Skill Tree A basic concept of the Character Sheet Average Armor/Weapon Damage values It may also help to mention that, in just under a week. This went from concept to able to be played in a very unbalanced and unpolished state. We're moving fairly quick as of right now. Who am I looking for? First things first: You needn't have watched the Anime/read the light novel. It helps a TON, but it isn't required. Right now I'm looking for people mainly to critique ideas that are put forward, come with with Sword Skills (I am only so creative), and help/work on some of the Secondary Skills like Blacksmithing, Detection, and the Familiar/Beast Taming Skills. To name a few of the big ones. Suggestions are also a great way to expand on the project, as well as a way to perhaps simplify things! Although it's getting to the point where some playtesting will be warranted. For example, damage, HP, and D/R have been decided without really referencing each other, and Sword Skills are kind of crazy. So balancing them all out without playtesting is a bit... much. It'd probably also be an interesting view to see how people would play without the primary creator of the game knowing/explaining all the little nuisances. To see if I've missed explaining/writing something. What am I NOT looking for? I'm not looking to have people on-board who only will respond to a thread every Friday- the project is moving along too quickly for that. For instance, I just removed 2 people from the group today. One told me Monday they were OK with working on roughing out some basic concepts for Sword Skills before I had even posted anything regarding the combat system. The other was just "quiet". Aside from the days I accepted and invited them into the group, I never heard from them. I'm looking for people who will respond at least every other day or two. Otherwise I'd rather just wait until Saturday and ask my IRL gaming group their thoughts on it. More Info at: <a href="https://app.roll20.net/lfg/listing/19411/sword-art" rel="nofollow">https://app.roll20.net/lfg/listing/19411/sword-art</a>... Though please bare in mind I have not really edited the LFG description. Thanks for reading, ~ Jericho
I haven't read the novels but I have been keeping up with the anime. I'd like to help and I'm pretty sure if you go to reddit's /r/rpg or even in 4chan's /tg/ board, you'll find plenty of people willing to put their two cents in your project.
[Deleted] said: I haven't read the novels but I have been keeping up with the anime. I'd like to help and I'm pretty sure if you go to reddit's /r/rpg or even in 4chan's /tg/ board, you'll find plenty of people willing to put their two cents in your project. Personally I haven't read the novels either... Yet at least! I do intend to eventually read them... You're gonna need to make a post on the LFG listing or send me your email in a PM so I can invite. But since I'm up to letting you join... I'll give you the same speech I give everyone: Try to stay active or keep my updated with a msg if you can't/don't think you can post/keep up with anything. Aside from that, in the discussion forum, try to read over everything and get up to date. And fairly importantly: post your Skype name in the thread or add me on Skype.